LEDA is an asymmetric card game for two players, where each player embodies an animal clan with their own rules, objectives, and playstyle. Each player begins with a 4×4 grid of tiles, which they will modify during the game by upgrading them and playing cards onto them.
On each turn, the Action tile determines a zone of the grid to activate (row, column, square, etc), triggering the effects located in that zone. Players must optimize their activations, manage their food (the main resource), and improve their engine in order to fulfill their clan’s unique victory condition – all while racing for military victory!
The core box contains 4 clans (Sharks, Scorpions, Pandas and Cats), but 4 expansions are already scheduled, the first one being the Snake clan.
- Sharks are confrontational and aggressive. They like to move in packs to improve their abilities and favor an offensive strategy to defeat their opponents by force.
- Scorpions are builders: they must open four portals at each corner of their territory to win. To do so, they will try to slow down their opponents’ game to give themselves time to achieve their goals. They play on deserts to gain more and more resources.
- Pandas must reunite their King and Queen to win the game. They rely on their Awakening ability to gradually gain power. Versatile, they can adapt to any situation.
- The Cats want to craft 3 Rings, which means manipulating their deck to keep their key cards in hand. They are the only ones with rotation cards, which have varying degrees of power depending on which side is active.